Thwip! Snikt! Bamf!
Need a few quick pre-gens for a game convention or organized play group at your local game store?

Your cousin from out of town wants to sit in and join this week's supergame?

Fast Character gets you playing fast.
MARVEL MULTIVERSE ROLE-PLAYING GAME

Buy the core rules at your Friendly Neighborhood Game Store »


Also on
Roll20 »


Also on
Demiplane »


Official site:
marvel.com/rpg »


Marvel RPG
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The "d616" superhero system designed by Matt Forbeck is robust and flexible, if a bit crunchier than its predecessor games - namely TSR's "FASERIP" rules or Margaret Weis Productions' Cortex Plus system. Below are notes to get playing the Marvel Multiverse Role-Playing Game faster, either with a familiar pre-generated character sheet or through a step-by-step guide to character creation. (You'll still need a copy of the full rules.)

And with that... let loose the gamma rays, radioactive spiders, and super serums...

Character Creation In 10 Steps

Varies by the Rank of the character; click below for the best checklist...

RANKS (kinda like D&D level tiers)

Other Rules Quick Reference Lists

Sample Pre-Generated Characters

The Core Rulebook includes dozens of character sheets for Earth-616 heroes and villains drawn from the pages of Marvel Comics. The pre-gen sheets below are homebrew versions based more off Marvel movies for use in my home campaign and pick-up games around town...

Also...

Homebrew Handouts

Rules Cheatsheets Karma Cards Marvel Character Sheet
Rules Sheets
cheatsheets for
players or a
GM screen
Karma Cards
a way to
track use
of Karma
at the table
Character Sheet
homebrew
alternative